Project One
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Baker College Robotics Team
Given six weeks time, a handful of high school students, three interns, one engineer, one toolmaker, and the Dean of engineering and computer information systems; we were able to come up with this...the Baker College Robotics Team's entry into the 2003 Innovation First Robotics competition.


Gizmo
The robot was designed to pick up boxes and stack them.
  Kettering University
These pictures were taken at Kettering University where a sample playing field was built as a testing ground for robots from the area.

The source code
Use the link below to view the source code of the programs that I wrote to control the robot.

Click here to view the source code!

The Game
The game starts with a 10 second time period when the human players can stack 4 boxes in any way that they wish. The player must be on a pressure plate in order for their robot to compete in the next leg of the competition. If the player makes it to the pressure plate before the 10 second time limit is up, then the robot begins a 15 second automated period. For the automated period the goal is to make it up the ramp and knock the boxes onto the other side(your scoring area). After the autonomous mode is over, the remaining 1 minute, 45 seconds of playing time the human operators control the robot with the remote control panel. Points are scored for the following: the number of boxes in the highest stack of boxes is multiplied by the number of all other boxes in your scoring zone. 25 bonus points are awarded for being at the top of the ramp when time is up. Our robot uses suction cups to hold it to the top surface so it can't be pushed off.

My final intern report.


The playing field
This is the testing ground.


SOUTHEASTERN
The competition, a robot from another school.